In back-to-back sketch, one person describes an image while their partner, sitting back-to-back with them, draws it based solely on the description. No peeking allowed! It’s a great way to test communication skills—and usually leads to some very entertaining (and often unrecognizable) drawings.This game encourages clear instructions and active listening, with plenty of laughs thrown in.
In back-to-back sketch, one person describes an image while their partner, sitting back-to-back with them, draws it based solely on the description. No peeking allowed! It’s a great way to test communication skills—and usually leads to some very entertaining (and often unrecognizable) drawings.
This game encourages clear instructions and active listening, with plenty of laughs thrown in.
Strengthen team bonds by visually representing shared memories and achievements.
Strengthen team bonds by visually representing shared memories and achievements.
Materials needed:
Instructions on how to play:
Why it's a great team building game:
Top tip to help the game run smoothly: Provide a variety of materials to spark creativity. Encourage teams to use drawings, quotes, or any artistic elements that resonate with the memories they want to capture.
Explore more office team building activities to strengthen connection and morale within your workplace.
The Price is Right is a legendary TV guessing game show where contestants need to guess the price of items to win prizes. But did you know, you can also adapt this for the office space?
The Price is Right is a legendary TV guessing game show where contestants need to guess the price of items to win prizes. But did you know, you can also adapt this for the office space?
This game is not only a fun way to break up the monotony of the workday, but it also helps strengthen teamwork and collaboration skills.
It can also provide an opportunity for employees to provide backstories on their items further improving presentation skills. You never know; some stories could be fascinating listen!
Grab a small bag of balloons for this game and make sure you have enough space to run a small to medium size race. Like the coffee run, this game requires that you place a balloon between your knees and make it to the finish line without dropping (or popping!) the balloon.
Grab a small bag of balloons for this game and make sure you have enough space to run a small to medium size race. Like the coffee run, this game requires that you place a balloon between your knees and make it to the finish line without dropping (or popping!) the balloon.
Like the other races in the Office Olympics, make sure there’s plenty of open space for teams to move and play until each member of the team gets a chance to run.
A classic getting-to-know-you game, Twenty Questions is fun and easy to play, taking up minimal space and great for after-work activities or as a bar game on a company retreat.
A classic getting-to-know-you game, Twenty Questions is fun and easy to play, taking up minimal space and great for after-work activities or as a bar game on a company retreat.
Split into a team of two or small groups and assign one person who will think of an object, animal, etc. The other team members can ask twenty questions to determine the person's feelings.
Another way to keep score is to time how long it takes for those asking the questions to figure it out. If you ask 20 questions and still don’t know the answer, you lose, and the other person wins. Those who find the solution in less time are the winners and get a higher score.
Materials you’ll need: A list of topics and a timer
How many people: Small to mid-sized teams (8-16 people)

As more companies focus on health and wellness, step contests have become popular. Step-counting competitions involve staff monitoring their daily steps and trying to beat each other or a certain number. You can put a more fun spin on things by leveraging a map or globe concept where the steps walked equate to miles. In this way, employees can work their way “around the world” by adding up more steps each day. It makes the most sense to use a 1:1 ratio where one step equals one mile. Every day throughout the contest, contestants will update their map to display their steps/miles. For a little extra fun, have people pick “transportation” methods to move around their map, like a hot air balloon or a rocket ship. The race can last as long as you want it to, but a few weeks is probably best if you really want to see people make it “around the world”.
As more companies focus on health and wellness, step contests have become popular. Step-counting competitions involve staff monitoring their daily steps and trying to beat each other or a certain number. You can put a more fun spin on things by leveraging a map or globe concept where the steps walked equate to miles. In this way, employees can work their way “around the world” by adding up more steps each day. It makes the most sense to use a 1:1 ratio where one step equals one mile. Every day throughout the contest, contestants will update their map to display their steps/miles.
For a little extra fun, have people pick “transportation” methods to move around their map, like a hot air balloon or a rocket ship. The race can last as long as you want it to, but a few weeks is probably best if you really want to see people make it “around the world”.


If you have a big team of employees that you’re trying to turn into a more cohesive unit, then Snakes could be an ideal trust-building activity. It’s another exercise that involves a large space, but you can do it either indoors or outdoors.
If you have a big team of employees that you’re trying to turn into a more cohesive unit, then Snakes could be an ideal trust-building activity. It’s another exercise that involves a large space, but you can do it either indoors or outdoors.
Wherever you choose to go, start by splitting everyone into groups of 6 to 7 people and asking them to stand in a line.
Next, spread items around the room/area that can be picked up with relative ease. These objects can be anything you like – from staplers and coffee cups to chocolate bars and clothes!). Finally, place blindfolds on all but the last person in each line and ask everyone to put their hands on the shoulders of the individual in front.
The sighted person then has to direct the “snake” to each object, without talking.
They give directions by tapping whoever’s in front of them on the shoulder, who then taps the person ahead of them in the same way, and so on until the front of the line. Tapping the left shoulder means “turn left”; the right means “turn right”. Pulling backward (gently!) means “stop”.
When the guy or girl at the front manages to pick up an item, they go to the back of the line and give their blindfold to the sighted person. It’s now their turn to direct the snake! The activity’s over when whoever started at the back (as the sighted person) ends up at the front.
What you need:


In this game, blindfolded players will try to guess what’s in a basket by feel. To play, gather a bunch of items from around the office. Obviously they should be safe and not have things like sharp ends or spikes. Place everything in a basket or bowl and have blindfolded participants explore the items with their hands and try to guess what they are observing. Keep track of answers with a pencil and paper, and the person with the most correct guesses wins.
In this game, blindfolded players will try to guess what’s in a basket by feel. To play, gather a bunch of items from around the office. Obviously they should be safe and not have things like sharp ends or spikes. Place everything in a basket or bowl and have blindfolded participants explore the items with their hands and try to guess what they are observing. Keep track of answers with a pencil and paper, and the person with the most correct guesses wins.

Our final minute-to-win-it cup game is a hilarious way to round off the list. It also takes a steady hand and a surprising amount of patience! You’ll need a few rolls of toilet paper, some cups and refillable water.
Our final minute-to-win-it cup game is a hilarious way to round off the list. It also takes a steady hand and a surprising amount of patience! You’ll need a few rolls of toilet paper, some cups and refillable water. Here’s how to play:
This super simple game is a barrel of laughs, so try it out with your teams today. It’ll bring team members closer together and keep everyone on a roll!

Ever feel like time is running faster than you can list your goals? Well, brace yourself for the whirlwind excitement of Speed Goal Sharing! Participants team up, and they've got a mere minute to spill the beans on their current goals to a partner. It's like goal-setting on fast-forward. Why? Because sometimes, brevity is the key. This quick teambuilding activity isn't just a time crunch; it's a crash course in concise communication and prioritization. So, get ready to share your aspirations at lightning speed – clarity and alignment within the team await! Top Tip for Facilitators: Keep the vibe upbeat and the clock ticking. Encourage everyone to channel their inner auctioneer – goals on the fly, people! Guide the conversations to make sure it's not just a blur of words but a meaningful exchange. This activity is like a goal-driven race, so set the pace, cheer them on, and let the concise communication marathon begin!
Ever feel like time is running faster than you can list your goals? Well, brace yourself for the whirlwind excitement of Speed Goal Sharing! Participants team up, and they've got a mere minute to spill the beans on their current goals to a partner. It's like goal-setting on fast-forward. Why? Because sometimes, brevity is the key.
This quick teambuilding activity isn't just a time crunch; it's a crash course in concise communication and prioritization. So, get ready to share your aspirations at lightning speed – clarity and alignment within the team await!
Top Tip for Facilitators:

Someone in the office describes an abstract design made by remote workers, while those working remotely try to recreate it—without ever seeing the original! The goal is to see how close (or hilariously far) the recreations turn out.This is a perfect game for connecting the office and remote workers. The in-office person gives a detailed but tricky description of a design that a remote worker has come up with (think: a robot unicorn or a house made of ice cream cones). Remote team members then try to recreate the design based solely on that description using whatever tools they have at home—whether that’s paper and pen or digital drawing software. Everyone compares the original design with the recreations, leading to plenty of laughs as teams see just how different (or spot on) the interpretations are!
Someone in the office describes an abstract design made by remote workers, while those working remotely try to recreate it—without ever seeing the original! The goal is to see how close (or hilariously far) the recreations turn out.
This is a perfect game for connecting the office and remote workers. The in-office person gives a detailed but tricky description of a design that a remote worker has come up with (think: a robot unicorn or a house made of ice cream cones). Remote team members then try to recreate the design based solely on that description using whatever tools they have at home—whether that’s paper and pen or digital drawing software. Everyone compares the original design with the recreations, leading to plenty of laughs as teams see just how different (or spot on) the interpretations are!
Giant Connect Four is a strategic and engaging game that promotes critical thinking, decision-making, and friendly competition. It encourages problem-solving skills and provides an opportunity for participants to interact and strategize with each other in a relaxed setting.
Instructions: Set up a giant Connect Four board on a stand. Participants take turns dropping their colored discs into the slots, aiming to get four in a row horizontally, vertically, or diagonally. The player who achieves four in a row first wins.
Materials needed: Giant Connect Four board.
Giant Connect Four is a strategic and engaging game that promotes critical thinking, decision-making, and friendly competition. It encourages problem-solving skills and provides an opportunity for participants to interact and strategize with each other in a relaxed setting.
Want to discover new things about your workmates or challenge them to do silly stuff? Truth or Dare is a classic question game where you take turns choosing between a “truth” and a “dare.” If you pick the former, you have to answer a personal question from one of your colleagues – no matter how embarrassing it might be! Opt for the latter, and you have to do something embarrassing, awkward, or otherwise unenjoyable. As you can imagine, the truths and dares you’d do with close friends are likely to differ from what’s appropriate in the workplace! We suggest you keep the game “PG” when you’re with workmates – avoiding questions or dares that might make people too uncomfortable.
Want to discover new things about your workmates or challenge them to do silly stuff? Truth or Dare is a classic question game where you take turns choosing between a “truth” and a “dare.”
If you pick the former, you have to answer a personal question from one of your colleagues – no matter how embarrassing it might be! Opt for the latter, and you have to do something embarrassing, awkward, or otherwise unenjoyable.
As you can imagine, the truths and dares you’d do with close friends are likely to differ from what’s appropriate in the workplace! We suggest you keep the game “PG” when you’re with workmates – avoiding questions or dares that might make people too uncomfortable.
Potential “truths”:
Potential “dares”:
The goal of this game is to have everyone find a certain amount of things they all have in common. You can make this into a competitive icebreaker game between smaller teams or a larger group. For groups of more than 20 or so, you’ll need to break people up into smaller teams. You don’t need any supplies to set up the game, simply use a piece of paper and a writing utensil for each team to record their similarities on. Each group should talk about things they have in common and try to come up with at least 6 similarities. Things could be as simple as hair color or favorite food, or dive deeper like holding certifications or having visited a country. The first team to get to 6 commonalities wins.
The goal of this game is to have everyone find a certain amount of things they all have in common. You can make this into a competitive icebreaker game between smaller teams or a larger group. For groups of more than 20 or so, you’ll need to break people up into smaller teams. You don’t need any supplies to set up the game, simply use a piece of paper and a writing utensil for each team to record their similarities on. Each group should talk about things they have in common and try to come up with at least 6 similarities. Things could be as simple as hair color or favorite food, or dive deeper like holding certifications or having visited a country. The first team to get to 6 commonalities wins.
Toss and Catch is a simple and inclusive game that promotes hand-eye coordination, focus, and teamwork. It encourages friendly competition, provides an opportunity for participants to connect on a personal level, and adds an element of fun and physical activity to the picnic.
Instructions: Pair up participants and provide them with a soft object, such as a beanbag or foam ball. Partners stand a few feet apart and toss the object back and forth, gradually increasing the distance. The pair that tosses the farthest without dropping the object wins.
Materials needed: Soft objects (beanbags, foam balls).
Toss and Catch is a simple and inclusive game that promotes hand-eye coordination, focus, and teamwork. It encourages friendly competition, provides an opportunity for participants to connect on a personal level, and adds an element of fun and physical activity to the picnic.
Anyone who’s played beginner improv games before may have encountered a game called “Yes, and”. In it, people work together to build an increasingly ridiculous story.
Anyone who’s played beginner improv games before may have encountered a game called “Yes, and”. In it, people work together to build an increasingly ridiculous story. For example:
Three-Line Scene takes that concept and simplifies it. This time, pairs of colleagues work together to say one line each, using “yes, and” to build on whatever the previous person said. Heads up, it works best when you say statements vs questions. For example:
The aim is to move fast, think quickly, and not worry about saying the ‘right thing’. The game works well because it rewards creativity and is inherently positive. Those enthusiastic “yes, and” responses embolden new improvisers and make them feel comfortable thinking on their feet and contributing to the task.
We don’t have to explain how helpful that is to team collaboration! The fact teammates practice the art of agreeing with their colleagues (vs dismissing their suggestions) is useful too. With any luck, it’ll transfer into everyday conversations.
Here’s a fast-paced improv game that encourages creative thinking and imbues energy into the room. It’s ideal for those Monday morning meetings when everyone’s feeling sluggish, or as a warm-up exercise on a team-building retreat!What Are You Doing revolves around miming – i.e. using gestures, body movements, and facial expressions to act something out. That’s one reason it’s so fun! It’s light-hearted, silly, and gets people moving.
Here’s a fast-paced improv game that encourages creative thinking and imbues energy into the room. It’s ideal for those Monday morning meetings when everyone’s feeling sluggish, or as a warm-up exercise on a team-building retreat!
What Are You Doing revolves around miming – i.e. using gestures, body movements, and facial expressions to act something out. That’s one reason it’s so fun! It’s light-hearted, silly, and gets people moving.
To play, you get everyone to stand in a circle, then ask one person to imagine a certain action and start miming it. The action itself can be anything they want! Washing the dishes, taking the kids to school, throwing a baseball, brushing their hair, cleaning their teeth…the world is their oyster.
After a short while, someone else steps forward and asks, “What are you doing?”
The twist is that whoever’s miming must say a completely different action to the one they’re doing! Instead of cleaning their teeth, for example, they could say they’re putting their shoes on or amputating someone’s leg. Whoever stepped forward to ask what they were doing must then perform that action.
This process continues until everyone has had a turn miming. Try to keep the game moving and encourage people to be creative with the actions/responses.
Oh, and feel free to add another element to the game, whereby you decide who goes next. Rather than going around the circle or jumping in whenever they want, you could point at the next mime – or make eye contact with them.
Heads up, this game is best for smaller groups if you don’t have much time to spare. You want everyone to have a go miming an action, which can take a while when you have dozens of people on the team!
5-minute energizers don’t get much better than this one. Got Your Finger is fun, fast-paced, suitable for groups of all sizes, and sure to lift the mood. Oh, and it requires no prior planning or preparation either.
5-minute energizers don’t get much better than this one. Got Your Finger is fun, fast-paced, suitable for groups of all sizes, and sure to lift the mood. Oh, and it requires no prior planning or preparation either.
Ask the team to stand in a circle, close together, and face inward. Next, tell each participant to stick their right hand out with their palms facing the ceiling. They then have to put their left index finger on the open palm of whoever’s standing to their left.
Now the fun can start! When you shout “Go”, each participant must try to close their hand around their partner’s finger before they escape. It’s multi-tasking at its finest – trying to stop the colleague to your left from catching your finger, while simultaneously trying to grab whoever’s on the right.
MacGyver is an older television program where the hero escaped sticky situations by improvising tools made of unlikely materials. You can recreate this set-up in your event space or office. To play, challenge participants to use 3-5 items to reach a desired end result. For example, something like “a way to pick the door lock” or “escape vehicle” are fun options. You can either set out some various equipment, or have people collect their own based on what they can find around the office. Note: if you are doing this in a conference room or other rented space, it makes sense to have a table set up with random odds and ends for people to pick from.
MacGyver is an older television program where the hero escaped sticky situations by improvising tools made of unlikely materials. You can recreate this set-up in your event space or office. To play, challenge participants to use 3-5 items to reach a desired end result. For example, something like “a way to pick the door lock” or “escape vehicle” are fun options. You can either set out some various equipment, or have people collect their own based on what they can find around the office. Note: if you are doing this in a conference room or other rented space, it makes sense to have a table set up with random odds and ends for people to pick from.
Extreme rock, paper, scissors takes the traditional playground game to a new level. This time, Instead of battling it out in pairs, your employees will attempt to overthrow the competition in teams.
Extreme rock, paper, scissors takes the traditional playground game to a new level. This time, Instead of battling it out in pairs, your employees will attempt to overthrow the competition in teams.
Great for: Energization
Duration: 10 minutes
You’ll need: Plastic hula hoops (approx. 15)
Office dynamics can often feel like a puzzle, and effective teamwork is the key to success. Enter "Office Intrigue," a game designed to transform your workplace into an engaging realm of active listening, collaboration, and, of course, a touch of intrigue.
Office dynamics can often feel like a puzzle, and effective teamwork is the key to success. Enter "Office Intrigue," a game designed to transform your workplace into an engaging realm of active listening, collaboration, and, of course, a touch of intrigue.
Similarly to Kanban practices, an Estimation Game helps your employees manage their tasks and workflow. The premise of the game is to estimate the time or effort needed for project tasks. This can be especially helpful for newer team members and those working across departments.
Similarly to Kanban practices, an Estimation Game helps your employees manage their tasks and workflow. The premise of the game is to estimate the time or effort needed for project tasks. This can be especially helpful for newer team members and those working across departments. Here’s the setup.
Have team members write down some of the important tasks they carry out at work on sticky notes. Get them displayed across your groups. These could be tasks like “creating a project timeline” or “preparing a corporate presentation.” The guesses need to be from people who don’t perform those tasks, estimating how long each one takes. The task owner reveals to the group the actual time needed, with the closest guess gaining a point.
An important part of selling is understanding customer needs: what they want or what drives them to buy something. Help your team to hone these skills by pitching items to you or another panel of judges. Pick a few regular objects, such as things from around the office. Then, pair people up (or work as individuals if your group is already small) and have them take turns pitching the item to your judges. Give everyone a few minutes to come up with a unique presentation and make sure they understand the product. Add a prize for the winner to up the ante a bit.
An important part of selling is understanding customer needs: what they want or what drives them to buy something. Help your team to hone these skills by pitching items to you or another panel of judges. Pick a few regular objects, such as things from around the office. Then, pair people up (or work as individuals if your group is already small) and have them take turns pitching the item to your judges. Give everyone a few minutes to come up with a unique presentation and make sure they understand the product. Add a prize for the winner to up the ante a bit.
Learning about your coworker's wants and dreams outside of the office is a great way of building stronger, lasting relationships.
Learning about your coworker's wants and dreams outside of the office is a great way of building stronger, lasting relationships.
Great for: Interpersonal bonding
Duration: 5 minutes
Players: 4+
You’ll need: Nothing
Setup: Ask your group to sit together in a circle, on chairs or on the floor.
To play: One by one, players tell five items from their bucket list to the rest of the group. This gives employees vital insight into the aspirations of their coworkers.