Divide the team into small groups and provide each group with art supplies. Assign a theme or topic and ask the groups to create a collaborative artwork together.
Divide the team into small groups and provide each group with art supplies. Assign a theme or topic and ask the groups to create a collaborative artwork together.
Materials needed: Art supplies (paper, paints, brushes, etc.)
Benefits:
This game seems a little childish at first, but it usually leads to a ton of laughs. It’s the perfect game for leaving egos at the door - chances are everyone will feel equally silly. Why not let your walls down and just goof off for a while? You’re sure to feel closer to your coworkers afterward.
This game seems a little childish at first, but it usually leads to a ton of laughs. It’s the perfect game for leaving egos at the door - chances are everyone will feel equally silly. Why not let your walls down and just goof off for a while? You’re sure to feel closer to your coworkers afterward.
Coffee talk sessions offer a simple, relaxing break in the day. Teams hop on a virtual call for 15 minutes, grab a coffee (or tea), and chat about anything but work. It’s the virtual water cooler chat you didn’t know you needed.This is an easy way to stay connected, share stories, and unwind—especially when everyone’s remote and missing those casual office moments.
Coffee talk sessions offer a simple, relaxing break in the day. Teams hop on a virtual call for 15 minutes, grab a coffee (or tea), and chat about anything but work. It’s the virtual water cooler chat you didn’t know you needed.
This is an easy way to stay connected, share stories, and unwind—especially when everyone’s remote and missing those casual office moments.
Bingo blitz turns your workday into a game by creating Bingo cards filled with everyday office tasks or events—like “send an email,” “have a meeting,” or “drink a coffee.” As these things happen, players mark off their Bingo cards. First person to get a full row or column wins!It’s a simple, fun way to make the office day a little more engaging and adds a bit of light competition to the regular routine.
Bingo blitz turns your workday into a game by creating Bingo cards filled with everyday office tasks or events—like “send an email,” “have a meeting,” or “drink a coffee.” As these things happen, players mark off their Bingo cards. First person to get a full row or column wins!
It’s a simple, fun way to make the office day a little more engaging and adds a bit of light competition to the regular routine.
Best for small groups, this option can be really interesting. You start with pairs of two and a supervisor. The first team will act out a spontaneous scene without discussing it beforehand. While they do so, the supervisor of the game calls out “freeze” (any time they want). At that time the acting team must remain still. Then the next team of two begins and will start upon the supervisor saying “action”. They need to come up with a scene entirely different from the one from the pair before them. This will go on until each team gets a turn to act and freeze.
Best for small groups, this option can be really interesting. You start with pairs of two and a supervisor. The first team will act out a spontaneous scene without discussing it beforehand. While they do so, the supervisor of the game calls out “freeze” (any time they want). At that time the acting team must remain still. Then the next team of two begins and will start upon the supervisor saying “action”. They need to come up with a scene entirely different from the one from the pair before them. This will go on until each team gets a turn to act and freeze.
How about a little icebreaker to wrap things up? Most icebreakers are at the beginning, but with longer events, we suggest interspersing them throughout - including the end. Have everyone go around the room and share their biggest takeaway from the day. Or, have a list of quiz-style questions that you ask everyone and see who can remember the most answers. Recall is an important part of memory, so this is a great time to reiterate the concepts that you really want people to take away.
How about a little icebreaker to wrap things up? Most icebreakers are at the beginning, but with longer events, we suggest interspersing them throughout - including the end. Have everyone go around the room and share their biggest takeaway from the day. Or, have a list of quiz-style questions that you ask everyone and see who can remember the most answers. Recall is an important part of memory, so this is a great time to reiterate the concepts that you really want people to take away.
In back-to-back sketch, one person describes an image while their partner, sitting back-to-back with them, draws it based solely on the description. No peeking allowed! It’s a great way to test communication skills—and usually leads to some very entertaining (and often unrecognizable) drawings.This game encourages clear instructions and active listening, with plenty of laughs thrown in.
In back-to-back sketch, one person describes an image while their partner, sitting back-to-back with them, draws it based solely on the description. No peeking allowed! It’s a great way to test communication skills—and usually leads to some very entertaining (and often unrecognizable) drawings.
This game encourages clear instructions and active listening, with plenty of laughs thrown in.
In this fast-paced game, players try to steal flags from each other's territories. The game is helpful for strategic thinking and promotes togetherness. You’ll need two to four teams with between 4-8 players. Each team should spend a few minutes creating their flag, and then find an open space where the teams can each hide their flag and have everyone attempt to come steal their flag.
In this fast-paced game, players try to steal flags from each other's territories. The game is helpful for strategic thinking and promotes togetherness. You’ll need two to four teams with between 4-8 players. Each team should spend a few minutes creating their flag, and then find an open space where the teams can each hide their flag and have everyone attempt to come steal their flag.
This game is an interactive outdoor activity perfect for a company retreat. If you’re taking the whole team to Paris for a city getaway to boost morale, Pay it Forward is the perfect game that helps you get to know your surroundings and encourages team members to collaborate.
This game is an interactive outdoor activity perfect for a company retreat. If you’re taking the whole team to Paris for a city getaway to boost morale, Pay it Forward is the perfect game that helps you get to know your surroundings and encourages team members to collaborate.
Split your workers into small teams, not more than ten a group. Each group will be given a small recording device or asked to designate one player as the videographer. Teams will be given an envelope that contains tasks. Each task is worth a certain number of points.
Each team is sent out into its surroundings, ideally a place where there are plenty of people to perform random acts of kindness for strangers. These random acts are found in the envelope given to your team at the beginning of the game. The person recording is documenting each task completed.
Examples of tasks could include:
Once teams return to the home base, they tally up their points based on the number of tasks they completed.
Materials you’ll need: You’ll need plenty of space for your team to roam around, like a village or city center. A small recording divide like a GoPro or personal cellphone.
How many people: Small to large groups (8 to 20+ people)
In this quick and easy exercise, you simply go around the (virtual) room and have everyone list the first ten words that come to mind based on a prompt. You can pick really straightforward subjects or get more creative. For example, if the topic is “Top vacation destinations”, have each person list their top ten places they’d like to visit. Or, maybe you ask for top ten names for a new puppy, or the ten worst date night destinations.
In this quick and easy exercise, you simply go around the (virtual) room and have everyone list the first ten words that come to mind based on a prompt. You can pick really straightforward subjects or get more creative. For example, if the topic is “Top vacation destinations”, have each person list their top ten places they’d like to visit. Or, maybe you ask for top ten names for a new puppy, or the ten worst date night destinations.
Paper chain power is a fast-paced, hands-on activity where teams race to create the longest paper chain in just three minutes. The catch? Each person can only use one hand! It’s all about coordination, quick thinking, and maybe a little friendly chaos.This game is perfect for breaking up the workday and injecting some fun competition into the office.
Paper chain power is a fast-paced, hands-on activity where teams race to create the longest paper chain in just three minutes. The catch? Each person can only use one hand! It’s all about coordination, quick thinking, and maybe a little friendly chaos.
This game is perfect for breaking up the workday and injecting some fun competition into the office.
5-minute energizers don’t get much better than this one. Got Your Finger is fun, fast-paced, suitable for groups of all sizes, and sure to lift the mood. Oh, and it requires no prior planning or preparation either.
5-minute energizers don’t get much better than this one. Got Your Finger is fun, fast-paced, suitable for groups of all sizes, and sure to lift the mood. Oh, and it requires no prior planning or preparation either.
Ask the team to stand in a circle, close together, and face inward. Next, tell each participant to stick their right hand out with their palms facing the ceiling. They then have to put their left index finger on the open palm of whoever’s standing to their left.
Now the fun can start! When you shout “Go”, each participant must try to close their hand around their partner’s finger before they escape. It’s multi-tasking at its finest – trying to stop the colleague to your left from catching your finger, while simultaneously trying to grab whoever’s on the right.
Here’s another awesome improv game that hones team collaboration through group interaction and shared contribution. This time, though, it involves storytelling.Have you ever reminisced about a past event with a close friend or family member? Feels good, right? It sparks nostalgia, puts a smile on your face, and solidifies your bond with whoever you’re talking to in the process.Remember When takes that idea and puts a new spin on it…
Here’s another awesome improv game that hones team collaboration through group interaction and shared contribution. This time, though, it involves storytelling.
Have you ever reminisced about a past event with a close friend or family member? Feels good, right? It sparks nostalgia, puts a smile on your face, and solidifies your bond with whoever you’re talking to in the process.
Remember When takes that idea and puts a new spin on it…
Sitting as a team, you go around the group “remembering” an event that you’re actually making up on the spot! Begin the game by introducing a make-believe memory that the team experienced together. For instance, “Remember when we went to see the Super Bowl together?”
Each person then adds another detail, creating a story of your time together as you go. The more creative, random, or outrageous the details, the better! Taking left turns and adding funny nuances to the “memory” helps bring out people’s personalities, sparks giggles, and brings the team closer together.
Want to add a twist to this improv game? Why not make a rule that you have to keep a straight face throughout it? If you smile, laugh, or even chortle to yourself – whether you’re adding the detail or hearing someone else’s – then you’re out!
As you’d expect, adding this competitive element invites employees to say funnier and more outrageous things in a bid to up the ante and make their colleagues giggle. It should also lead to greater engagement and a more enjoyable experience overall.
Remember that game from childhood, “the floor is lava”? The one where you had to make it around the room without touching the floor. Good times. Shrinking vessel is somewhat similar, except you are working with a team. Strategy and Tetris skills will help me excel at this exercise.
Remember that game from childhood, “the floor is lava”? The one where you had to make it around the room without touching the floor. Good times. Shrinking vessel is somewhat similar, except you are working with a team. Strategy and Tetris skills will help me excel at this exercise.
Mark the boundaries of the areas where team members will be placed. Slowly, the edges of the borders are moved and made smaller, and team members must work together to ensure they don’t fall outside the lines. They cannot step out of the line.
Materials you’ll need: Anything temporarily marks the floor, like a string or tape, even a blanket, will do. Enough space to fit a small team of 4-5 people at a time is also needed.
How many people: Mid-size to large teams
Set a time limit and challenge team members to write a short story, poem, or piece of creative writing within that timeframe. Encourage them to unleash their imagination and explore different genres or styles.
Set a time limit and challenge team members to write a short story, poem, or piece of creative writing within that timeframe. Encourage them to unleash their imagination and explore different genres or styles.
Materials needed: Paper, pens, or laptops
Benefits:

“Yes, Let’s” is a classic improv game that’s taken straight out of drama class. We like it for a host of reasons! However, one of its main draws in the context of boosting collaboration is that it involves everyone who is present.Unlike other activities of this nature, the focus is never on a single person – which is ideal for anyone who doesn’t like being the center of attention.
“Yes, Let’s” is a classic improv game that’s taken straight out of drama class. We like it for a host of reasons! However, one of its main draws in the context of boosting collaboration is that it involves everyone who is present.
Unlike other activities of this nature, the focus is never on a single person – which is ideal for anyone who doesn’t like being the center of attention.
In a large open space, ask everyone present to start walking around the room. Next, shout out a suggestion for something the group should do.
For example, you could yell, “let’s go swimming in an ice-cold lake”, “let’s ski down this mountain”, or “let’s crawl on our bellies through this minefield.” It can be anything you want, but the game works best when it involves movement.
Whatever you suggest, the group has to respond enthusiastically by yelling back, “yes, let’s!” Everyone then does the action in question, moving around the room “swimming”, “skiing”, or “crawling”. After a while, someone else shouts out another action (“let’s cook a feast for our Viking guests”), and the process repeats.
Hilarity ensues as colleagues look around at their teammates doing all manner of crazy movements and mimes! Expect to energize the room, laugh until your belly hurts, and remember the joy of playing.
Furthermore, you’ll reaffirm a key element of collaboration: that there’s no such thing as a bad idea. Creative problem-solving demands a culture of acceptance, where people feel confident about raising their hand to offer a suggestion. “Yes, Let’s” normalizes unexpected ideas, rewards engagement, and stops people from feeling self-conscious. You’re sure to reap the rewards in the office.

Similar to a scavenger hunt, a treasure hunt is a lot of fun but with a bit more intention. Rather than collecting a random list of items, participants use clues to find more prompts and hints, until the group solves a mystery (or finds a treasure). You can also create a treasure map if you want to play into the “pirate” fantasy a little more. The important thing is that only clues point toward the next stop - areas of the map should not be spelled out, but involve some problem solving and critical thinking to figure out what the clue means.
Similar to a scavenger hunt, a treasure hunt is a lot of fun but with a bit more intention. Rather than collecting a random list of items, participants use clues to find more prompts and hints, until the group solves a mystery (or finds a treasure). You can also create a treasure map if you want to play into the “pirate” fantasy a little more. The important thing is that only clues point toward the next stop - areas of the map should not be spelled out, but involve some problem solving and critical thinking to figure out what the clue means.
Taking the principles of Kanban we learned earlier, now is a great time to make a personal version that prioritizes focus and streamlines workloads. Kanban boards are usually used for team projects but work just as well for a single person. This activity reinforces the Kanban concept: tracking work in stages to keep workflow steady.
Taking the principles of Kanban we learned earlier, now is a great time to make a personal version that prioritizes focus and streamlines workloads. Kanban boards are usually used for team projects but work just as well for a single person. This activity reinforces the Kanban concept: tracking work in stages to keep workflow steady.
Each person needs a basic Kanban board, either on a physical whiteboard or on their computer. Each board needs three columns, just keep it basic for the first version. Try “To Do,” “In Progress,” and “Done.” Get them to write every task for that day or week onto a sticky note (electronic ones are available too) and move each one slowly onto the board. Encourage them to keep a holistic view, so as not to overload the “in progress” section. Simple activities like this can help staff who may feel overloaded. Ask everyone to reflect afterward on how their tasks are managed, and record the insights.
Team members switch roles for the day—the accountant becomes the designer, the manager takes on the IT role, and everyone gets to try something totally different. It’s all about experiencing a new side of office life.In the hybrid version, both in-office and remote employees swap roles, but the twist is they’ll shadow their swapped roles virtually if they’re in a different location. Remote workers can sit in on video calls or collaborate on shared tasks, while in-office workers can hop on a call to learn about the ins and outs of a remote teammate’s role. The key is to walk a mile in someone else’s shoes, even if it’s virtually. It’s a fun way to gain empathy for each other’s daily challenges and maybe even discover hidden talents along the way.
Team members switch roles for the day—the accountant becomes the designer, the manager takes on the IT role, and everyone gets to try something totally different. It’s all about experiencing a new side of office life.
In the hybrid version, both in-office and remote employees swap roles, but the twist is they’ll shadow their swapped roles virtually if they’re in a different location. Remote workers can sit in on video calls or collaborate on shared tasks, while in-office workers can hop on a call to learn about the ins and outs of a remote teammate’s role. The key is to walk a mile in someone else’s shoes, even if it’s virtually.
It’s a fun way to gain empathy for each other’s daily challenges and maybe even discover hidden talents along the way.
Office FM is an ongoing team-building activity that boosts morale and encourages employees to collaborate.
Office FM is an ongoing team-building activity that boosts morale and encourages employees to collaborate.
Great for: Company culture
Duration: N/A
You’ll need: Access to a music streaming service (Apple Music, Spotify, etc.)
This game is designed to get your team’s creative juices flowing and encourage them to think on the spot.The idea is really simple. Each person takes it in turns to make a sentence. Each sentence needs to rhyme with the previous one. For example, “John woke up and went to work” … “It was his last day so he gave a smirk...” And so on.
This game is designed to get your team’s creative juices flowing and encourage them to think on the spot.
The idea is really simple. Each person takes it in turns to make a sentence. Each sentence needs to rhyme with the previous one. For example, “John woke up and went to work” … “It was his last day so he gave a smirk...” And so on.
Set a rough time limit for each person to say their sentence (we recommend three seconds). If they are too slow they lose the game and are out for the next round. Then a new story begins. If a rhyme is said twice then that person is also out of the game.
The game continues until two people are left for the ‘final showdown’.
Another game that’s best for outside! If you have ever seen YouTube videos of dropping a mint into a soda bottle, then you know that a large explosion happens. This is a fun little experiment that you can make into a game by seeing who can reach the explosion first. You may also want to name a winner for the highest-reaching eruption too.
Another game that’s best for outside! If you have ever seen YouTube videos of dropping a mint into a soda bottle, then you know that a large explosion happens. This is a fun little experiment that you can make into a game by seeing who can reach the explosion first. You may also want to name a winner for the highest-reaching eruption too.

Imagine a workplace activity that draws inspiration from the intense suspense of "Squid Game" while honing active listening skills. That's "Green Light, Red Light" – a thrilling and enlightening game that can elevate your workplace communication.
Imagine a workplace activity that draws inspiration from the intense suspense of "Squid Game" while honing active listening skills. That's "Green Light, Red Light" – a thrilling and enlightening game that can elevate your workplace communication.

Similar to traditional charades, but with a creative twist. Instead of acting out specific words or phrases, participants must convey abstract concepts, emotions, or even entire stories through gestures and expressions.
Similar to traditional charades, but with a creative twist. Instead of acting out specific words or phrases, participants must convey abstract concepts, emotions, or even entire stories through gestures and expressions.
Example: Team is given a well known, short story that they need to act out without using words.
Materials needed: None
Benefits: